Discussion Forum: Thread 328343

 Author: fledermaus98 View Messages Posted By fledermaus98
 Posted: Oct 11, 2022 22:41
 Subject: Studio native support for Apple Silicon
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 Topic: Related Software
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fledermaus98 (50)

Location:  USA, Wisconsin
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The change log for Studio version 2.2.4_1 lists "Added Mac M1 support" as an
improvement. I interpreted that to mean that Studio natively supports Apple Silicon
on a Mac. However, the installation of version 2.22.9_3 asked to install Rosetta
(which is fine). However, I would like to clarify what "Added Mac M1 support"
means -- does it mean that Studio can run without Rosetta on an M1/M2 Mac
and downloaded the wrong installer, or does it mean something else?

Many thanks!
 
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Oct 12, 2022 07:56
 Subject: Re: Studio native support for Apple Silicon
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SylvainLS (46)

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In Related Software, fledermaus98 writes:
  The change log for Studio version 2.2.4_1 lists "Added Mac M1 support" as an
improvement. I interpreted that to mean that Studio natively supports Apple Silicon
on a Mac. However, the installation of version 2.22.9_3 asked to install Rosetta
(which is fine). However, I would like to clarify what "Added Mac M1 support"
means -- does it mean that Studio can run without Rosetta on an M1/M2 Mac
and downloaded the wrong installer, or does it mean something else?

Many thanks!

Hi,

Studio is native for M1, but companion applications (renderers EyeSight & POV-Ray)
are not.

And the dedicated forum for Studio and PartDesigner is https://forum.bricklink.com/
(hover over the red Studio icon on every page, then click “Studio Forum”).
 Author: fledermaus98 View Messages Posted By fledermaus98
 Posted: Oct 13, 2022 08:23
 Subject: Re: Studio native support for Apple Silicon
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 Topic: Related Software
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fledermaus98 (50)

Location:  USA, Wisconsin
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In Related Software, SylvainLS writes:
  In Related Software, fledermaus98 writes:
  The change log for Studio version 2.2.4_1 lists "Added Mac M1 support" as an
improvement. I interpreted that to mean that Studio natively supports Apple Silicon
on a Mac. However, the installation of version 2.22.9_3 asked to install Rosetta
(which is fine). However, I would like to clarify what "Added Mac M1 support"
means -- does it mean that Studio can run without Rosetta on an M1/M2 Mac
and downloaded the wrong installer, or does it mean something else?

Many thanks!

Hi,

Studio is native for M1, but companion applications (renderers EyeSight & POV-Ray)
are not.

And the dedicated forum for Studio and PartDesigner is https://forum.bricklink.com/
(hover over the red Studio icon on every page, then click “Studio Forum”).

Thanks for your reply!

That's good to know about the companion applications and the dedicated forum.
 Author: cosmicray View Messages Posted By cosmicray
 Posted: Oct 12, 2022 15:29
 Subject: Re: Studio native support for Apple Silicon
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 Topic: Related Software
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cosmicray (3495)

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In Related Software, fledermaus98 writes:
  The change log for Studio version 2.2.4_1 lists "Added Mac M1 support" as an
improvement. I interpreted that to mean that Studio natively supports Apple Silicon
on a Mac. However, the installation of version 2.22.9_3 asked to install Rosetta
(which is fine). However, I would like to clarify what "Added Mac M1 support"
means -- does it mean that Studio can run without Rosetta on an M1/M2 Mac
and downloaded the wrong installer, or does it mean something else?

Many thanks!

If they did make a DMG installer for M1, it would/should be designated as macOS/AArch64
(or something similar). That is how most developers are dealing with it.

Nita Rae