Discussion Forum: Thread 250509 |
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| | Author: | Sammynater | Posted: | Apr 4, 2019 21:15 | Subject: | Grouping Parts | Viewed: | 80 times | Topic: | Suggestions | Status: | Open | Vote: | [Yes|No] | |
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| Bricklink should implement something in Studio where you can group pieces together.
so that if you were making a robot mask or a robot leg you could make it and
group the pieces together so that they can be easily moved around without highlighting
the entire thing and making mistake in the process.
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| | | | Author: | Brickwilbo | Posted: | Apr 5, 2019 00:17 | Subject: | Re: Grouping Parts | Viewed: | 21 times | Topic: | Suggestions | |
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| In Suggestions, Sammynater writes:
| Bricklink should implement something in Studio where you can group pieces together.
so that if you were making a robot mask or a robot leg you could make it and
group the pieces together so that they can be easily moved around without highlighting
the entire thing and making mistake in the process.
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You can suggest it in the dedicated stud.io forum
https://forum.bricklink.com/
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| | | | Author: | JusTiCe8 | Posted: | Apr 5, 2019 03:16 | Subject: | Re: Grouping Parts | Viewed: | 30 times | Topic: | Suggestions | |
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| Studio already include submodels.
Select parts, create submodel, that's it.
You can alway break one to update it, then recreate the submodel back again.
In Suggestions, Sammynater writes:
| Bricklink should implement something in Studio where you can group pieces together.
so that if you were making a robot mask or a robot leg you could make it and
group the pieces together so that they can be easily moved around without highlighting
the entire thing and making mistake in the process.
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| | | | | | Author: | SylvainLS | Posted: | Apr 5, 2019 07:14 | Subject: | Re: Grouping Parts | Viewed: | 31 times | Topic: | Suggestions | |
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| In Suggestions, JusTiCe8 writes:
| Studio already include submodels.
Select parts, create submodel, that's it.
You can alway break one to update it, then recreate the submodel back again.
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You can edit submodels without “breaking” them (“release” in Studio’s terms).
You can nest submodels (make a hierarchy of them), copy/paste them as if they
were just big parts, and many other things.
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