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 Author: BrickTobi View Messages Posted By BrickTobi
 Posted: Sep 9, 2019 07:05
 Subject: Remark in validation process
 Viewed: 65 times
 Topic: Suggestions
 Status:Open
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I miss the remarks by adding a new part to my invetory. if I have the part in
the invetory there is shown the old price but not the old (and new) remarks.

thanks and regards
tobias
 Author: Teup View Messages Posted By Teup
 Posted: Sep 9, 2019 06:44
 Subject: Re: More stockrooms!
 Viewed: 49 times
 Topic: Suggestions
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In Suggestions, nologolego writes:
  But most importantly, it is sad to think we have no pilot or crew for Bricklink.
Is it fated to crash and burn eventually? Do we need to get our parachutes
ready?

I think it will be ok I am more afraid of stupid changes than of Bricklink's
inertia. I'm not going to participate in this new Bricklink XP they're
developing, and I wish they hadn't come up with that idea. Anyway, as long
as Bricklink is just asleep it's fine by me. It's not dying, just sleeping
It generates money so if anything would happen to it, even the least interested
management would take measures keep it running.
 Author: nologolego View Messages Posted By nologolego
 Posted: Sep 9, 2019 06:37
 Subject: Re: More stockrooms!
 Viewed: 35 times
 Topic: Suggestions
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In Suggestions, Teup writes:
  In Suggestions, Shintaku writes:
  I personally am fine with three but I've heard people complaining that 3
stockrooms are very few, as you can have a lot of wanted lists, a lot of featured
items, it's limitating that you only have 3.

I don't think it would be dramatic to increaase this number.

What do you thinK?

I don't get the idea of "multiple stockrooms" in the first place. The way
I see it, it is a binary thing: something can either be for sale or not for sale.
(Maybe a second Schrödinger's stockroom for items that are neither for sale
nor not for sale? )

If I understand it correctly, multiple stockrooms are kind of like tagging items
with remarks. The remarks feature already exists. It's overlapping functionality.
I'm guessing multiple stockrooms are needed for inventory operations that
apply to one tag only, and the remarks field is not available for this operation?
Then Bricklink should have made the remarks field available to that operation.
That way, the whole multiple stockrooms thing could have been abolished and at
the same time you would have kept all the functionality. It's like you can
define an infinite number of "stockrooms", but in your remarks.

(Bricklink's cockpit is abandoned and we're left to our own devices,
it's not like it will change of course.. so I say "could have been" )

I like having multiple stockrooms because I use them for multiple purposes (back-stock,
items temporarily removed from sale, items that have been misplaced and need
to be found, sets I am parting out, sets I am considering parting out, parts
for my own use). I often find myself juggling the stockrooms, and wish I had
more, but I manage with three.

I hadn't considered using remarks to keep things categorized. Thanks for
the tip; I will experiment with it and see if it works for me.

But most importantly, it is sad to think we have no pilot or crew for Bricklink.
Is it fated to crash and burn eventually? Do we need to get our parachutes
ready?
 Author: Shintaku View Messages Posted By Shintaku
 Posted: Sep 9, 2019 06:34
 Subject: Re: More stockrooms!
 Viewed: 30 times
 Topic: Suggestions
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In Suggestions, Teup writes:
  In Suggestions, Shintaku writes:
  I personally am fine with three but I've heard people complaining that 3
stockrooms are very few, as you can have a lot of wanted lists, a lot of featured
items, it's limitating that you only have 3.

I don't think it would be dramatic to increaase this number.

What do you thinK?

I don't get the idea of "multiple stockrooms" in the first place. The way
I see it, it is a binary thing: something can either be for sale or not for sale.
(Maybe a second Schrödinger's stockroom for items that are neither for sale
nor not for sale? )

If I understand it correctly, multiple stockrooms are kind of like tagging items
with remarks. The remarks feature already exists. It's overlapping functionality.
I'm guessing multiple stockrooms are needed for inventory operations that
apply to one tag only, and the remarks field is not available for this operation?
Then Bricklink should have made the remarks field available to that operation.
That way, the whole multiple stockrooms thing could have been abolished and at
the same time you would have kept all the functionality. It's like you can
define an infinite number of "stockrooms", but in your remarks.

(Bricklink's cockpit is abandoned and we're left to our own devices,
it's not like it will change of course.. so I say "could have been" )

Of course if you could filter in the main inventory menu by remarks, this would
become useless.
 Author: Teup View Messages Posted By Teup
 Posted: Sep 9, 2019 05:28
 Subject: Re: More stockrooms!
 Viewed: 57 times
 Topic: Suggestions
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In Suggestions, Shintaku writes:
  I personally am fine with three but I've heard people complaining that 3
stockrooms are very few, as you can have a lot of wanted lists, a lot of featured
items, it's limitating that you only have 3.

I don't think it would be dramatic to increaase this number.

What do you thinK?

I don't get the idea of "multiple stockrooms" in the first place. The way
I see it, it is a binary thing: something can either be for sale or not for sale.
(Maybe a second Schrödinger's stockroom for items that are neither for sale
nor not for sale? )

If I understand it correctly, multiple stockrooms are kind of like tagging items
with remarks. The remarks feature already exists. It's overlapping functionality.
I'm guessing multiple stockrooms are needed for inventory operations that
apply to one tag only, and the remarks field is not available for this operation?
Then Bricklink should have made the remarks field available to that operation.
That way, the whole multiple stockrooms thing could have been abolished and at
the same time you would have kept all the functionality. It's like you can
define an infinite number of "stockrooms", but in your remarks.

(Bricklink's cockpit is abandoned and we're left to our own devices,
it's not like it will change of course.. so I say "could have been" )

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