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 Author: yorbrick View Messages Posted By yorbrick
 Posted: Oct 1, 2018 10:56
 Subject: Re: Price offer
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 Topic: Suggestions
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In my opinion this wouldn't work!

They have this function on eBay and it is a nightmare to be honest.

The sellers have set their prices and if you don't want to pay the listed
price then you simply buy elsewhere.

I suppose if you want to make someone an offer you could do this via the quote
function and ask if they are prepare to sell for "x"

Bricklink needs to stay well clear of this.

Just my thoughts!

I think it could work if:

1) Sellers opted into it on an item by item basis.

2) Sellers could set two extra prices where (i) the offer is automatically rejected
if below and (ii) the offer is automatically accepted if above. So for example,
if a seller lists at $25 and would definitely accept $23.50 but wouldn't
want to be bothered by offers lower than $22, then they would enter those three
numbers. If a buyer offers $24, they would purchase instantly. If a buyer offers
$22.50, the seller needs to consider it. If a buyer offers $21.50, the buyer
is rejected instantly and the seller need not bother with it. A seller could
always set the definitely accept price to their normal price, to consider all
offers over their absolute minimum threshold. Of course, there would need to
be some checks in place to limit the number of offers, so a buyer doesn't
just offer $20, then $20.25, then $20.50, ... etc going up in small increments
to hit the minimum price the seller will accept.

It would be good for those rarer items where pricing is difficult due to lack
of similar sales. I don't think it would work at all well for general parts
or orders where you are likely to have multiple items. But for one-off, expensive
items (presumably either sets or rarer minifigures) it might be a good idea.
 Author: yorbrick View Messages Posted By yorbrick
 Posted: Oct 1, 2018 10:45
 Subject: Re: 90-percentile as new average price ?
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 Topic: Suggestions
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  You are jumping to conclusions. I never said prices are unfair. I'm saying
the average calculation, although mathematically correct, is not a good indication
of what a piece is actually sold for most of the time.

Throwing away data using some other biasing gives an even worse indication of
what it has sold for.

  Because that is what the average amount implies: the average price to which an
item is sold for most of the time.

The average value reports the average (mean) value - it is exactly what it says
it is. The average is not the value an item is sold for most of the time. Although
sellers might want to know a more reasonable price to list their items at, the
average is there as a guide, not a definitive value.

  For me, I use the average price to set my pricing. But currently it becomes unreliable,
when you have to verify how many items have been sold at a price that's not
realistic (or at least: that has something strange going on -- $1.00 for
a typicall $0.02 item, seems strange to me).

Why is it unreliable? It is reporting the average of all sold prices. If a $0.02
item frequently sells for $1.00 then it should be included as the sales are frequent.
If it is a one off, then it will hardly affect the average price at all if the
item is commonly sold at $0.02.

  You are not for, because it would make the calculation less transparant. But
it doesn't have to be clear how it was calculated, as long as it's accurate.

There is no such thing as an accurate average when data has been removed. You
don't want an accurate average price, you want an accurate average based
on a 90-percentile, so only taking the lowest 90% of the data. What happens if
there are low outliers? Why do you want to include those, but not the high end
of the distribution. If you average over the lowest 90% then base prices on that,
then average over the lowest 90% and base prices on that, then average over
the lowest 90% and base prices on that, and iterate so on, then prices will necessarily
tend towards zero, even if the price distribution is Gaussian each month.

  In the end, to me, it still feels the average price as a purely mathematical
average, is not very useful.

Any statistic like this has to be mathematical. Your suggestion is also mathematical.
The algorithm you suggest is to take the lowest 90% of prices and take the mean.
That is no less mathematical than take all the prices and average.

Averages are a bit pointless for distributions that are not Gaussian / bell-shaped,
and on BL many have either long tails left or right, or are bi-modal (or worse).
There are other ways of getting averages, such as fitting a Gaussian distribution
to price regions with dense sales, ignoring others. Or fitting the middle 95%,
or 90% or 60%, etc. You can do this, as BL supplies all the data you need to
choose your own algorithms.

A much bigger problem is that the data you are using to fix your sales prices
are worldwide, yet prices vary by region. Some regions include tax, others do
not. For example, why base your price on an average mainly coming from US sales,
when the EU market might be willing to pay more?
 Author: MidwestBrick View Messages Posted By MidwestBrick
 Posted: Oct 1, 2018 10:33
 Subject: Re: 90-percentile as new average price ?
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 Topic: Suggestions
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In Suggestions, Gaston.La.Brick writes:
  
  I really don't think prices on Bricklink
are unfair at all considering all the work that goes into running a store.

You are jumping to conclusions. I never said prices are unfair. I'm saying
the average calculation, although mathematically correct, is not a good indication
of what a piece is actually sold for most of the time.
Because that is what the average amount implies: the average price to which an
item is sold for most of the time.

For me, I use the average price to set my pricing. But currently it becomes unreliable,
when you have to verify how many items have been sold at a price that's not
realistic (or at least: that has something strange going on -- $1.00 for
a typicall $0.02 item, seems strange to me).

You are not for, because it would make the calculation less transparant. But
it doesn't have to be clear how it was calculated, as long as it's accurate.
It's like Google search engine: you don't need to know the algorithm
behind it, as long as the results are accurate (which they typically are).

Your remark about why not the middle 90p (so 5p-95p range), is valid but I'm
in doubt about that. It still is a seller/buyer market. So a low price actually
does mean a very solid competition that influences the seller/buyer market. This
in contrary to a very high price, which is not relevant for the seller/buyer
market.
The reason I wouldn't include the lowest 5p, I give you that, is to exclude
the sellers who price very low but add a ridiculously high fee per lot.

In the end, to me, it still feels the average price as a purely mathematical
average, is not very useful. You imply it's good for sellers, since the buyer
gets an (unrealistic) idea about the amount he should spend on the item. Unless
it's a smart seller that looks at other stuff than average amounts... (and
I think most of them do).

A low price puts in all those sales where people are "selling out".

Overall, to each their own on pricing. I have my own methods which vary from
color to color, type to type and category to category, and use multiple buckets
to put items into rather than one. If I have a piece and want to sell it for
$1 when the market is $0.05 and it sells. That's a great business decision.
Price is only one factor of many when buyers choose your store.
 Author: Gaston.La.Brick View Messages Posted By Gaston.La.Brick
 Posted: Oct 1, 2018 09:57
 Subject: Re: Price offer
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 Topic: Suggestions
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In Suggestions, Bricks_NW_UK writes:
  In Suggestions, mikmo writes:
  Can you imagine getting 2000 messages offering you 3$ for your Chrome black Darth
Vader minifig ?

There should at least be a min. amount if this option is implemented.

Kind regards

Mikael / MikMo

In my opinion this wouldn't work!

They have this function on eBay and it is a nightmare to be honest.

The sellers have set their prices and if you don't want to pay the listed
price then you simply buy elsewhere.

I suppose if you want to make someone an offer you could do this via the quote
function and ask if they are prepare to sell for "x"

Bricklink needs to stay well clear of this.

Just my thoughts!

I'm not a seller on eBay, but I have used the "Make an offer" as a buyer
a few times (with always reasonable offers) and sellers have accepted my offer
in about 50% of the cases. Or made a counter offer that I thought was still acceptible.
Of course, you are right: this is ridiculous to do for common items. But for
items that aren't that highly available (often very expensive items), I find
it useful.

But to be honest: I think there are more urgent items to be implemented on BrickLink
(Responsive Design please!)
 Author: Gaston.La.Brick View Messages Posted By Gaston.La.Brick
 Posted: Oct 1, 2018 09:54
 Subject: Re: 90-percentile as new average price ?
 Viewed: 53 times
 Topic: Suggestions
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  I really don't think prices on Bricklink
are unfair at all considering all the work that goes into running a store.

You are jumping to conclusions. I never said prices are unfair. I'm saying
the average calculation, although mathematically correct, is not a good indication
of what a piece is actually sold for most of the time.
Because that is what the average amount implies: the average price to which an
item is sold for most of the time.

For me, I use the average price to set my pricing. But currently it becomes unreliable,
when you have to verify how many items have been sold at a price that's not
realistic (or at least: that has something strange going on -- $1.00 for
a typicall $0.02 item, seems strange to me).

You are not for, because it would make the calculation less transparant. But
it doesn't have to be clear how it was calculated, as long as it's accurate.
It's like Google search engine: you don't need to know the algorithm
behind it, as long as the results are accurate (which they typically are).

Your remark about why not the middle 90p (so 5p-95p range), is valid but I'm
in doubt about that. It still is a seller/buyer market. So a low price actually
does mean a very solid competition that influences the seller/buyer market. This
in contrary to a very high price, which is not relevant for the seller/buyer
market.
The reason I wouldn't include the lowest 5p, I give you that, is to exclude
the sellers who price very low but add a ridiculously high fee per lot.

In the end, to me, it still feels the average price as a purely mathematical
average, is not very useful. You imply it's good for sellers, since the buyer
gets an (unrealistic) idea about the amount he should spend on the item. Unless
it's a smart seller that looks at other stuff than average amounts... (and
I think most of them do).
 Author: Teup View Messages Posted By Teup
 Posted: Oct 1, 2018 09:05
 Subject: Re: 90-percentile as new average price ?
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 Topic: Suggestions
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In Suggestions, Gaston.La.Brick writes:
  I noticed the highest prices of items sold (or of items that are on sale), have
an out of proportion influence on the average prices.
Example: when 9 people sell (or have sold) an item at €0.10 but 1 person has
sold that item for €10.00, the average price would be €1.09
You may say this example is not realistic, but it's not that unrealistic
either. Check out item 6558. The avg used price of last 6 month sales is €0.023,
while the majority of the sales are for less as €0.02
If you look more closesly, you see a few sales at a high price, but not a lot.
(Note: someone even sold a few of these for €1.00 !)

It's my suggestion to change the calculation of avg price to use the 90-percentile
method. So only the 90 percent (lowest prices) are taken into account. That way,
the top 10-percent highest prices are not taken into account when calculating
the avg price.
To avoid weird behaviours, the rule could be in place only when there are 10
items sold/for sale.
Example would become an avg price of €0.10

Another somewhat more complex method would be the use the median. Not the mathematic
average, but the middle price: 50% of the sellers have a lower price, 50% of
the sellers have a higher price.

What do you guys think?

This suggestion comes up now and then, I am not in favour, as it makes the priceguide
less transparent but most of all it promotes the race to the bottom even more.
In a different kind of design, with a different role and usage for the priceguide,
I could be in favour. But the way Bricklink is set up now, I think sellers very
strongly evaluated based on their prices not being above average - at least that's
how I used to use Bricklink when I was a buyer. I think in the current design,
we need those quirky up-effects, not because they make for the most ideal and
scientifically sound kind of priceguide, but to balance things in a context where
down-effect already prevails.

What surprises me though is that you suggest it to include only the lowest. Why
not middle 90%? What you propose seems to me like a race to the bottom on top
of a race to the bottom.. That sounds like you prefer the priceguide showing
just low prices over accurate prices. I really don't think prices on Bricklink
are unfair at all considering all the work that goes into running a store.
 Author: Gaston.La.Brick View Messages Posted By Gaston.La.Brick
 Posted: Oct 1, 2018 08:47
 Subject: 90-percentile as new average price ?
 Viewed: 203 times
 Topic: Suggestions
 Status:Discarded
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I noticed the highest prices of items sold (or of items that are on sale), have
an out of proportion influence on the average prices.
Example: when 9 people sell (or have sold) an item at €0.10 but 1 person has
sold that item for €10.00, the average price would be €1.09
You may say this example is not realistic, but it's not that unrealistic
either. Check out item 6558. The avg used price of last 6 month sales is €0.023,
while the majority of the sales are for less as €0.02
If you look more closesly, you see a few sales at a high price, but not a lot.
(Note: someone even sold a few of these for €1.00 !)

It's my suggestion to change the calculation of avg price to use the 90-percentile
method. So only the 90 percent (lowest prices) are taken into account. That way,
the top 10-percent highest prices are not taken into account when calculating
the avg price.
To avoid weird behaviours, the rule could be in place only when there are 10
items sold/for sale.
Example would become an avg price of €0.10

Another somewhat more complex method would be the use the median. Not the mathematic
average, but the middle price: 50% of the sellers have a lower price, 50% of
the sellers have a higher price.

What do you guys think?
 Author: Bricks_NW_UK View Messages Posted By Bricks_NW_UK
 Posted: Oct 1, 2018 06:19
 Subject: Re: Price offer
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 Topic: Suggestions
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In Suggestions, mikmo writes:
  Can you imagine getting 2000 messages offering you 3$ for your Chrome black Darth
Vader minifig ?

There should at least be a min. amount if this option is implemented.

Kind regards

Mikael / MikMo

In my opinion this wouldn't work!

They have this function on eBay and it is a nightmare to be honest.

The sellers have set their prices and if you don't want to pay the listed
price then you simply buy elsewhere.

I suppose if you want to make someone an offer you could do this via the quote
function and ask if they are prepare to sell for "x"

Bricklink needs to stay well clear of this.

Just my thoughts!
 Author: mikmo View Messages Posted By mikmo
 Posted: Oct 1, 2018 05:11
 Subject: Re: Price offer
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Can you imagine getting 2000 messages offering you 3$ for your Chrome black Darth
Vader minifig ?

There should at least be a min. amount if this option is implemented.

Kind regards

Mikael / MikMo
 Author: miskox View Messages Posted By miskox
 Posted: Oct 1, 2018 03:53
 Subject: Price offer
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 Topic: Suggestions
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Could an option (maybe this was suggested before?) be added that would allow
possible buyer to offer a price?

I would list an item with a price and a check box there would make this item
appear with a 'make an offer' options. Potential buyer would enter the
price he/she is willing to pay for an item. Seller receives this Quote and denies
or accepts this offer. If seller accepts it he then can add shipping quote and
send a quote (or something like that).


Saso
 Author: bricksahead View Messages Posted By bricksahead
 Posted: Sep 30, 2018 23:43
 Subject: Re: Note to seller is not very good
 Viewed: 98 times
 Topic: Suggestions
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In Suggestions, randyipp writes:
  I would love it if the "note to seller" when a buyer is checking out were handled
more like a message and show up in the messages inbox, with the notification
number. The note looks like a message when using "contact your buyer about this
order" link but can easily be missed by sellers. It has happened to me a few
times, and can be frustrating if you see it too late!

Thanks,

Randy

Hi Randy,

This is a great suggestion which I can fully support. It has happened to me a
couple of times that I missed a "note to seller".

Hanne
 Author: randyipp View Messages Posted By randyipp
 Posted: Sep 30, 2018 22:17
 Subject: Note to seller is not very good
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I would love it if the "note to seller" when a buyer is checking out were handled
more like a message and show up in the messages inbox, with the notification
number. The note looks like a message when using "contact your buyer about this
order" link but can easily be missed by sellers. It has happened to me a few
times, and can be frustrating if you see it too late!

Thanks,

Randy
 Author: BrickArchitect View Messages Posted By BrickArchitect
 Posted: Sep 28, 2018 17:43
 Subject: Order Item Removal Request notification
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 Topic: Suggestions
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As a buyer on Bricklink
I sometimes have a seller requesting an "Order Item Removal Request"
on items the seller does not have in stock.

When the seller requests an "Order Item Removal Request"
can this request be sent to the buyers Bricklink Messages (presently it does
not).

This lack of notification from bricklink has caused many issues between buyers
and sellers
 Author: AngrySquirrel View Messages Posted By AngrySquirrel
 Posted: Sep 28, 2018 17:41
 Subject: Re: Search inventory remarks in top search bar
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 Topic: Suggestions
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can we get this going again?
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Sep 27, 2018 12:53
 Subject: Re: Sorting prospective sellers by Favorites
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 Topic: Suggestions
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In Suggestions, rblondeau writes:
  After typing a part number in the search bar, the screen displays a list of all
the sellers based on the options entered there.

Is there any way to indicate that the list of sellers should only be from 'My
Favorite' stores? If there isn't any way to do this, then can I suggest
that this filter be added?

Besides being happy with specific Sellers and therefore wanting to use them again,
I've also found that when I'm trying to put together orders, the slightly
higher cost of the item is often offset by the savings on shipping by keeping
the order to a smaller number of sellers. I find that I'm often scrolling
through the list looking for those specific sellers that I want on this batch
of orders.

This kind of already exists, check the Favourite settings on this page https://www.bricklink.com/wantedSettings.asp?viewFrom=P
 Author: bb1202806 View Messages Posted By bb1202806
 Posted: Sep 27, 2018 12:40
 Subject: Sorting prospective sellers by Favorites
 Viewed: 65 times
 Topic: Suggestions
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After typing a part number in the search bar, the screen displays a list of all
the sellers based on the options entered there.

Is there any way to indicate that the list of sellers should only be from 'My
Favorite' stores? If there isn't any way to do this, then can I suggest
that this filter be added?

Besides being happy with specific Sellers and therefore wanting to use them again,
I've also found that when I'm trying to put together orders, the slightly
higher cost of the item is often offset by the savings on shipping by keeping
the order to a smaller number of sellers. I find that I'm often scrolling
through the list looking for those specific sellers that I want on this batch
of orders.
 Author: StarBrick View Messages Posted By StarBrick
 Posted: Sep 24, 2018 14:01
 Subject: Re: Stopping/Checking inflated prices
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 Topic: Suggestions
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In Suggestions, tpr writes:
  Hi

Probably a lot of us have been guilty of this, adding an item to your inventory
and forgetting the decimal point, or putting it in the wrong place, thereby creating
an abnormal price.

Is it possible when entering a price for new or used, to flag if the price entered
is say more than xx% of the average prices already on file. Still giving you
the option to enter that price, but just warning that this price is abnormal

Thanks
Tracy

Discussed and proposed many times before, but still no sign of implementing something
like this.... Focus was on other points I guess. Something with Stud.IO and a
designer competetion sort of thing....
 Author: Pippysblocks View Messages Posted By Pippysblocks
 Posted: Sep 24, 2018 06:58
 Subject: Re: Stopping/Checking inflated prices
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 Topic: Suggestions
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Sounds like a good plan. I listed a cheap 9p item several weeks back and about
a week later I did my usual Brickstock download to check for missing locations
and oddities and noticed I'd listed it at £90. But doing that routine check
did allow me to quickly fix it.

In Suggestions, tpr writes:
  Hi

Probably a lot of us have been guilty of this, adding an item to your inventory
and forgetting the decimal point, or putting it in the wrong place, thereby creating
an abnormal price.

Is it possible when entering a price for new or used, to flag if the price entered
is say more than xx% of the average prices already on file. Still giving you
the option to enter that price, but just warning that this price is abnormal

Thanks
Tracy
 Author: tpr View Messages Posted By tpr
 Posted: Sep 24, 2018 06:17
 Subject: Stopping/Checking inflated prices
 Viewed: 146 times
 Topic: Suggestions
 Status:Open
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Hi

Probably a lot of us have been guilty of this, adding an item to your inventory
and forgetting the decimal point, or putting it in the wrong place, thereby creating
an abnormal price.

Is it possible when entering a price for new or used, to flag if the price entered
is say more than xx% of the average prices already on file. Still giving you
the option to enter that price, but just warning that this price is abnormal

Thanks
Tracy
 Author: figrindave View Messages Posted By figrindave
 Posted: Sep 20, 2018 17:26
 Subject: Can we please have a "notes" column in Cart
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Would it be possible for us to be able to write down notes for all the different
carts we have? I usually have 8-15 carts going that I'm debating between,
and usually have to open each one to see what's there and why I haven't
bought it yet. For Instance: "This cart contains a rare minifig that won't
last long at that price, so buy this next."

Thanks!
 Author: raycloud01 View Messages Posted By raycloud01
 Posted: Sep 20, 2018 07:09
 Subject: It is perfect if adding depth of field blur
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 Topic: Suggestions
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I used studio to render a simple work,I found it is really nice result,
But I think if adding a popular effect: depth of field blur
Hope it will be created,even if need to pay it.
For now,I added a photoshop efffect on the result render picture, it seems awesome!
here is link in behance:https://www.behance.net/gallery/70440343/Lego-3d-render
 
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Sep 17, 2018 08:39
 Subject: Re: Promo Codes
 Viewed: 47 times
 Topic: Suggestions
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In Suggestions, jbricks writes:
  In Suggestions, Brickwilbo writes:
  In Suggestions, firestar246 writes:
  We should be able to create promo codes for our store that buyers can use. Unlike
coupons, promo codes can be used by anyone with the code. For example, my store,
Tons of Bricks (GDM), has a Facebook page. I would like to give out a promo code
there for anyone who finds us through Facebook. However, I can't do that
since promo codes don't exist.

This would be an awesome addition to bricklink.

They can mention the code in the comments at ordering.


90% off our order are instant, so this won't be a solution.

since you cannot alter anything once its processed.

Another possibility is to create Shipping methods for certain discounts only
to be unlocked with a password/code.
 Author: jbricks View Messages Posted By jbricks
 Posted: Sep 17, 2018 08:17
 Subject: Re: Promo Codes
 Viewed: 36 times
 Topic: Suggestions
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In Suggestions, Brickwilbo writes:
  In Suggestions, firestar246 writes:
  We should be able to create promo codes for our store that buyers can use. Unlike
coupons, promo codes can be used by anyone with the code. For example, my store,
Tons of Bricks (GDM), has a Facebook page. I would like to give out a promo code
there for anyone who finds us through Facebook. However, I can't do that
since promo codes don't exist.

This would be an awesome addition to bricklink.

They can mention the code in the comments at ordering.


90% off our order are instant, so this won't be a solution.

since you cannot alter anything once its processed.
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Sep 17, 2018 07:27
 Subject: Re: Promo Codes
 Viewed: 33 times
 Topic: Suggestions
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In Suggestions, firestar246 writes:
  We should be able to create promo codes for our store that buyers can use. Unlike
coupons, promo codes can be used by anyone with the code. For example, my store,
Tons of Bricks (GDM), has a Facebook page. I would like to give out a promo code
there for anyone who finds us through Facebook. However, I can't do that
since promo codes don't exist.

This would be an awesome addition to bricklink.

They can mention the code in the comments at ordering.
 Author: tons_of_bricks View Messages Posted By tons_of_bricks
 Posted: Sep 17, 2018 07:22
 Subject: Promo Codes
 Viewed: 90 times
 Topic: Suggestions
 Status:Open
 Vote:[Yes|No]
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We should be able to create promo codes for our store that buyers can use. Unlike
coupons, promo codes can be used by anyone with the code. For example, my store,
Tons of Bricks (GDM), has a Facebook page. I would like to give out a promo code
there for anyone who finds us through Facebook. However, I can't do that
since promo codes don't exist.

This would be an awesome addition to bricklink.

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